Family Guy References to a Old Football Video Game Can Lose

It appears the jury is in, gaming does affect the brain in gamers. They have improved visuospatial skills, memory, attention and, information technology turns out, testify signs of other encephalon change associated with some addictive disorders.

RELATED: 9 EVERYDAY SKILLS VIDEO GAMES Tin can IMPROVE

Whilst games tend to get bad press whenever something anti-social happens amongst "youths", it appears games are not the culprit. In fact, gaming, on the whole, can have some real-life benefits.

Apparently, like anything in life, they should be played responsibly and in moderation. You exercise need to become out of the business firm from time to fourth dimension.

What skills tin can video games improve?

Video games have been shown to improve and develop, some existent-life benign skills for players. Some of them are obvious, but others are quite surprising.

video games cause violence
Source:Max Pixel

Obvious improvements are things like hand-eye coordination and trouble-solving skills. More esoteric examples include, believe it or not, benefits to long-term actor'south attending and learning a linguistic communication.

RELATED: seven VIDEO GAMES THAT ARE PERFECT FOR Teaching PHYSICS

Video games can also train players to be more personally accountable. In-game accomplishments tend to trigger dopamine release in the brain which rewards the role player for their 'hard' work.

This reward bike can teach players nigh perseverance and personal accountability.

To whatsoever parent with children who play games often, this might sound counterintuitive, or even completely false. But children who take been diagnosed with ADHD, for instance, tin sit down and concentrate on playing computer games for a long fourth dimension.

Games also enable players to develop skills in building friendships and back up networks. This is especially powerful for children who might take trouble doing the same in 'the real globe'.

The real benefit of games isn't playing them per se, but the community they  build around the shared experience.

Another important skill that appears to be reinforced by gaming is reading. A 2013 study showed that regular gamers had reading speeds and accuracy far to a higher place the expected level for their age.

And these are just a select few of the many benefits of gaming.

But don't video games crusade violent tendencies in players?

Video games have been both demonized and praised in the media over the years. They tend to be one of the outset things blamed for any acts of teenage violence, for example.

But these kinds of accusations don't seem to concord upwards to rigid scientific examination.

James Gee, an didactics professor at the University of Wisconsin, Madison says this is kind of allegation is not helpful for finding the underlying upshot:

"You get a group of teenage boys who shoot up a school—of course they've played video games," Gee says. "Everyone does. It'southward like blaming food because we have obese people."

Many studies into the link between violence and computer games accept shown trivial if any link betwixt the two. In fact, video games tend to exist shown to be completely innocent.

Far from being the culprit for anti-social behavior, video games take tangible and provable benefits to long term players. These kinds of studies all support the notion that calculator games could be used as a powerful tool in the future of education and learning.

It might not be a cure-all for keeping pupil attending, simply they should be seriously considered as a education assistance.

Playing video games really changes your brain

A recent review of existing scientific literature on video games and their effects on players revealed some interesting results. It showed that nearly research appears to show that video games exercise actually alter the brain and boosts their efficiency in sure aspects.

But this does come at a cost. It also appears that playing games might fuel addictive tendencies. There is no such thing as a free lunch later on all.

video games are addictive
Source:Piotr Drabik/Flickr

Virtually of the reviewed studies were attempting to find a connection between whether games practice make changes to the brain or non. If they did, were the changes, if any, skillful or bad for the gamers?

The literature reviewed combined various scientific and humanities subjects from neuroscience to sociology.

The study was a collaboration between the Cognitive NeuroLab, Kinesthesia of Wellness Sciences, Universitat Oberta de Catalunya, Barcelona and the Laboratory for Neuropsychiatry and Neuromodulation, Massachusetts General Hospital in Boston.

All team members were interested in how a mutual form of amusement impacts upon our brains and behavior whilst maintaining a scientific approach to their methodology and any preconceived assumptions they might accept.

"Games have sometimes been praised or demonized, often without real data backing upwards those claims. Moreover, gaming is a popular action, so everyone seems to have strong opinions on the topic." said lead researcher Dr. Marc Palaus.

The study consisted of 116 scientific studies. Of them, 22 or and so focused on the structural changes to the brain whilst the remaining considered changes in brain functionality and/or behavior (some of the studies looked at both aspects).

What scientific evidence is at that place for video games effects on the brain?

From the literature review above, some interesting findings were made. First of all, playing video games does indeed appear to affect a player'south attending.

Gamers, on the whole, show marked improvements on not-gamers in areas similar sustained attention or selective attending. The parts of the brain responsible for these activities have been shown to be more efficient and require less activation to practise then.

Another finding was that playing computer games tin can actually increment the size and efficiency of encephalon regions responsible for visuospatial skills. Sited in the hippocampus, the area in question was markedly more developed and larger.

The hippocampus is too responsible for regulating emotions, and long-term retention.

The concluding, and perhaps most worrying part of the written report, relates to addictive tendencies. This is in part due to the influence of neural reward feedback when playing games.

Scientific research incorporated in the review showed a clear demonstration of functional and structural changes to the brain responsible for this normal brain action.

The observed neural changes are similar to those seen in other addictive disorders.

It is hoped that the findings of the review tin can now exist used to consider  the complexities and both the positive (visual and motor skills) and negative aspects (gamble of habit) of gaming.

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Source: https://interestingengineering.com/playing-video-games-can-actually-change-the-brain

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